Kick-Ass: The Board Game Review (CMON)

A cooperative area management game, Kick-Ass delivers a challenging (and occasionally frustrating) experience for up to four players. In Kick-Ass, each player starts with their own action cards and stats, based on seven of the main characters in the Kick-Ass franchise. From there, they need to work together to clean up the city, while also micro-managing their health, equipment, and social media likes.

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Talisman: The Magical Quest Game Board Game Review (Games Workshop)

This game may never end. I have no evidence to the contrary. Every once in a while I'm forced to play an older game and it's always great, because it never makes any sense. Talisman bills itself as "a journey through magical lands," but it's literally just RPG chutes and ladders, and that's probably what makes it great. In Talisman you roll to move, move up and down the game board, and try to accumulate power in order to be the first to defeat the ancient evil.

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Deja Vu Fragments of Memory Board Game Review (Asteria)

Help the nameless girl discover her true identity in Deja Vu: Fragments of Memory, a set collection, abstract strategy board game played with up to four players. Deja Vu is a beautiful game with a lot going on; in fact, it's a game of sharp contrasts. If you enjoy games like Splendor, you'll probably like Deja Vu -- but be warned it's a little more in-depth than traditional set collection games, and it can be just about as complex as you want to make it.

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Roll20 Co-Founder Faces Reddit's Wrath After Banning User from Roll20 Subreddit

It's a case of mistaken identity that might go down in history as a textbook example of poorly run PR. On Tuesday evening Reddit user u/ApostleO posted the following: "After 5 Years On Roll20, I Just Cancelled and DELETED My Account." What followed was a lengthy story that boils down to this: ApostleO was banned from the r/Roll20 subreddit by u/NolanT because he had a username similar to another previously banned user.

Tiny Epic Zombies Board Game Review (Gamelyn Games)

A simple, slick zombie game that fits in a small box, Tiny Epic Zombie is everything both good and bad about Tiny Epic games. As a cooperative experience, Tiny Epic Zombie provided an interesting level of challenge that ramped up throughout the game -- and it's a game that's surprisingly replayable. With competitive modes and solo modes, it has variation enough fo any group. Unfortunately, the growth of the series still seems to be fighting its format a little. 

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Junk Orbit Board Game Review (Renegade Game Studios)

A clever game in a stupid box, Junk Orbit puts players in the role of intersteller trash men, trying to complete their deliveries while also managing their fuel. To navigate, you'll need to jettison both trash and goods, attempting to transport items from one area to another. Meanwhile, everyone else will be dropping their junk and hitting you with their junk -- as one does. With the right strategy and fuel management, you can be the most successful delivery service ni sace.

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Human Era Board Game Review (Lay Waste Games)

Humans, cyborgs, and machines all vie for control over the universe in this time-travel social deduction game. In Human Era, players take turns meddling with time and space. Humans want to restore the original timeline (which they destroyed). Machines want to sabotage them. And cyborgs, well, cyborgs just want to be on the winning side. The Human Era is an attractive mix of abstract strategy and social deduction that nevertheless perplexed us, for reasons that we'll unfold below.

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7 of the Best D&D Alignment Charts Featuring Inanimate Objects

DND alignment. What is it and how does it work? Truth is, no one really knows, which is probably why 5e stopped leaning so hard on it. The D&D alignment system is really a character building mechanic which gives you an interesting little shorthand to define what your character is all about. It's not perfect, but when it does fit, it just fits.

Women in Board Game Development: All About My Workshop

I have a tendency to do things that are both spontaneous and inadvisable. Recently, I wondered why there weren't more women in board game development. From pure anecdotal evidence, about 20% of the people I see at game shops are women, but only about 6% of the top 100 games are by women. When women do create games, few are solo designers; most are co-designers and usually with a man. But I didn't want to draw any conclusions, I wanted to find out more. So I decided to run a women's development workshop -- and the results were pretty illuminating in a way I didn't expect.

Coin & Crown Board Game Review (Escape Velocity Games)

Build the best kingdom in Coin & Crown, a tableau-building, victory point game played in five short rounds. During Coin & Crown, players will recruit soldiers, construct buildings, and upgrade their city, all with the ultimate goal of trying to best their neighbors. Coin & Crown comes with some cute components (jingly plastic coins and velvet pouches), but also has a few minor publishing problems.

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