Tiny Epic Quest

I've been wanting to play Tiny Epic Quest for months -- and it's completely because of the box. Like any of the other Tiny Epic games, it comes in a miniscule box that's packed to the brim. Unlike other Tiny Epic games, it's pretty complex.

We opened the Tiny Epic Quest box a few times but the setup was a little overwhelming. For a tiny box to come with twelve pages of rules is fairly overwhelming. But eventually we had no choice: we had to break it out.

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Tiny Epic Quest

Rating: 
Average: 7 (1 vote)

Root: A Game of Woodland Might and Right

Four different factions compete in Root: A Game of Woodland Might and Right. This unique game features assymmetric gameplay, and comes complete with illustrated cards, faction boards, maps, dice, and tokens. As of this writing, Root has accomplished over twice of its $24,000 goal, sitting at $55,440. However, stretch goals extend to $125,000 and add features such as an organizer and screen printed meeples. 

With creatures and cunning, you'll rule a fantastic forest kingdom in the ultimate asymmetric game of adventure and war.

5

Century: Spice Road

An attractive, well-themed game, Century: Spice Road is a competitive resource management game in which players collect cards that allow them to acquire and transform four different types of spices. Throughout the game players develop special sequences of creating, trading, and upgrading their spices, which allows them to purchase cards that give them victory points. Once a player has collected five cards, the game ends. 

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Century: Spice Road

Century: Spice Road is a resource management game in which players purchase and play cards that allow them to collect, trade, and transform their spices. Spices are then turned in as resources to purchase cards for victory points. An attractive Splendor-like game, Century: Spice Road features strategic, competitive gameplay.

Rating: 
Average: 8 (1 vote)

Asking for Trobils

Born on Kickstarter in 2014, Asking for Trobils is a space-themed worker placement game in which your task is to throw the trobils into the sun -- before they consume us all. Supporting up to seven players, Asking for Trobils is a relatively fast-paced game with a "bouncing" mechanic; when players are bounced off the board, they get to reposition themselves.

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Asking for Trobils

Asking for Trobils is a space-themed worker placement game in which each player takes control of a fleet with one mission: get rid of the trobils that are infesting the system. Players will collect resources, purchase cards, and turn those cards into victory points in this fast-paced, Kickstarter-backed game.

Rating: 
Average: 5 (1 vote)

Nefarious: The Mad Scientist Game!

For some reason, the "evil scientist" genre never particularly appealed to me. Don't get me wrong, I loved Dr. Horrible's Sing-a-long Blog -- and the 60% of Young Frankenstein that isn't horrifying by modern standards. But somewhere in between the minions and the constant influx of bespectacled, white lab adorned madmen, I just got lost. Perhaps it's because the trope is so strangely specific. Perhaps it was just over-saturation.

7

Nefarious: The Mad Scientist Game

In Nefarious, 2 to 6 players compete to build the best inventions by spying on each other, researching new inventions, inventing, and working for additional cash. Players choose and resolve actions simultaneously, placing workers on a board to predict the actions that other players take, and creating inventions that can cause other players to lose money, cards, or workers. 

Rating: 
Average: 7 (1 vote)

Magic Maze

You're adventurers about to embark on a dangerous journey. But first it's time to gear up! Raid the local high fantasy mini mall with your group -- there's only one catch. Each of you is responsible for a set of individual movement types, you can't talk, and there's a timer. Did I say one catch? It's more like a dozen. 

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