Reviews - Cooperative Games

T.I.M.E. Stories

Rather than a strict review, I have an entire story about T.I.M.E. Stories. First thing's first: T.I.M.E. Stories is actually a game system, complete with save states. In T.I.M.E. Stories you play time travelers who are going back in time to solve mysteries, many of which are being caused by other time travelers. You are part of an agency cleaning up the mess. Because of this, you're  expected to fail once or twice and there are multiple plotlines you can go through. The T.I.M.E. Stories company regularly releases new modules to play.

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The Game

I've never before played a game that was so thoroughly innocent yet so close to causing bloodshed. The Game is an incredibly simple card game. 1 through 5 players have a hand of cards labeled from 2 to 99. Their goal: to lay the cards down in four piles in hopes of putting down all their cards. Two of these piles start at 1 and go up, while two of the piles start at 100 and go down. 

I have no pictures of this game because no one wants to remember playing it.

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Betrayal at Baldur's Gate

Betrayal at Baldur's Gate is, at its heart, a re-skin of Betrayal at House on the Hill -- if you know how to play one, you know how to play the other. But because it does have a unique setting, different scenarios, and some different gameplay elements, it doesn't feel like a repeat of the original. 

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